

When the world looks this good, I'd be happy enough just roaming mindlessly, story missions, side quests and everything else be damned.Īlas, the magic is frequently broken whenever the game enters a cutscene - which, in the opening hours it does exceedingly frequently. Forget about Dutch and his quest to escape the law. I mean, just look at what we're dealing with here - it's silly even putting words next to it: With not a black bar in sight, playing Red Dead 2 at 32:9 is 'shivers down the back of your spine' levels of good, a chefkiss.gif in pixel form. Genuinely, I've been wanting to write about this all week, but I feel like I'm bashing my head against a wall trying to find words to describe how it looks. Because, when you're out on your horse, looking out over the lush green plains from a high mountaintop, it's. I'll be doing a full review of the monitor itself next week, but for now I just thought I'd take you for a quick tour across Red Dead 2's ultrawide prairie. It's a mad thing to behold, and man alive if there was ever a screen tailor-made for Red Dead 2's cinematic cowpoke antics, this is the one.
#1440P RED DEAD REDEMPTION 2 IMAGE 1080P#
Whereas the CHG90 had a resolution of 3840x1080 (making it effectively two 1080p monitors stuck together), the CRG9 bumps that up to 5120x1440, increasing its pixel count to the equivalent of two 1440p monitors strapped together instead. Specifically, the kind of ultrawide made possible by Samsung's new CRG9 monitor, which is an even higher specced version of last year's ludicrous 49in, 32:9 CHG90. We all know Red Dead Redemption 2 is a gorgeous looking game (at least when it's not crashing and freezing), but holy moly does it look stupidly good in ultrawide.
